#pragma once
#include "..\..\include\hgegui.h"

class image :
	public hgeGUIObject
{
public:
	image(void);
	~image(void);
protected:
	hgeQuad	img;
public:
	bool SetImgByTexture(HTEXTURE hTex);
	bool SetImgByFileName(const char* pFileName);
public:
	void	Render();
	void	Update(float dt);
};
